One of my players actually took the time to write up her catalyst as an adventurer. About a page long, which is perfect. I didn't ask her to do it, nor did I expect it of any of the players. So I feel like I should give her some sort of reward for it in-game. Hero Points don't seem right, and there are no "experience points" to speak of in 7th Sea. Does anyone have a good suggestion?
Has anyone ever distilled all the destiny spreads from 1st edition into a single, coherent group?
Chances are I'm going to be running 7th Sea in the near future and kinda like the idea of using the destiny spread to determine past and present events for characters. Not so much the free abilities the destiny spread originally imparted though.
I'm also thinking a version of the destiny spread for creating interesting villains.
Here a character sheet i made. Sorry, first time charing something online so i made with image link.
Any comment is welcome.
Thx and see ya.
And here for french version
So we've got the newest version of the rules now, which means that the pre-generated characters for the Quick-start aren't legal :)
I decided to try to recreate them as closely as possible, using the same backgrounds, and then using the extra skill points and advantages to get things that were on their sheet before but are missing now. The Traits, Vitrues and Hubrises will just stay the same, so I'm not going to mention them.
Aleksander - Aristocrat and Army Officer