Anyone played or know Earthdawn?
I was thinking, seeing how you're supposed to research/explore (i.e. go on side quests) to learn the lore that unlocks an Earthdawn magic item's powers, this would seem to be ideal for a 7th Age campaign. For example:
Rank 1: Learn the name of the smith who forged the weapon
Power: glows when monsters within 30'
Rank 2: Learn the name of the last monster the weapon destroyed
Power: +1 Wound
Rank 3: Learn the name of the carpenter who fashioned the weapon's hilt
Power: absorb 1 Wound per fight scene
And so on
EDIT: A character's 'Story' background looks like it's half way there to doing this
"Hello. My name is Inigo Montoya. You killed my father. Prepare to die..." ~ Inigo