I have noticed this for sometime but never really got to writing about it and am surprised no one has brought this up. The death spiral seems to be a stagnant pattern for every character regardless of trait or skill level, yet in the quick start pdf, some characters had much "longer paths".
Since I have a copy of a blank character sheet from a few months back showing 8 circles with each dramatic star, I am thinking of making a house rule to show those with higher strength or resolve may get more "hit points" with these extra circles. To me the way the "official" spiral looks like everone is getting the same wound amounts until they are incapacitated.
Just something I have noticed,