Hi ! First post, And sorry for my english, this is not my native tongue.
I will try to be clear in spite of my difficulty in expressing myself in English. I will run very soon a campaign for 7th sea and I understand the game system in general. On the other hand, I have some difficuties to understand how, using the game system of course, create risk and consequences when the situation in which players find themselves is not a physical action, like a investigation scene in an abandonned place. It is written that players roll dice only when we considering that the scene carry a risk, but I do not feel the need to make everything dangerously physically. How would you throw the dice in a situation where the danger is absent but the evidence may or may not be found ? A scene where players must think and investigate (Because I do not want to give them all for free)
Thanks for the answer !