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I've been kicking around a number of thoughts on Porte, so I thought I'd offer them here and see if anyone else has been feeling the same way or want to soundboard on a few tweaks as well.

 

==Wounds==

One thing that did bug me was the cost of a Dramatic Wound when using the Socery, and I've been contemplating a few ways around it. A part of the thought was due to the novelization (a Porte user not injuring themselves and not opening a blessure), and another was just an issue with the way the mechanic worked.

"Smilies exist because no one's bothered to create a sarcasm font." --Lost_Heretic

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  • by Harliquinn Whit...
  • Thu, 09/01/2016 - 09:11
  • 24 comments

What does a Hero get when they take the Sorcery Advantage for Porte?

By reading between the lines it appears that a Porte Sorcerer needs only to take the Advantage 3 times for full Mastery?

1st: Mark

2nd: Pull

3rd: Walk 

Is that correct?

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