I think I'm missing something about using Flair. When I call for an approach, I tend to get a pretty generic discription of what the player intends (Trait plus Skill essentially). But then, after they've rolled and they actually play out their activity, they do it with such style and showmanship that I really want to give them the Flair bonus, but by that time they've already made the roll and are using their raises. Am I doing something wrong? Should I be adding a die to the next roll?
My wife backed the recent kickstarter and we just received a copy of 7th sea 2nd ed. smelling of fresh ink. Lovely!
I've been trying to wrap my head around the ruleset to see if we could run it for a one-shot with some friends. I've had several points of confusion but nothing that can't be glossed over for a first go. Except one thing...