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I'm playing around with some ideas to go along with Rob Donoghue's Expanded Ship Rules.

In a chase between two ships, what Opportunities might you offer either of the captains?  Here's my list so far:

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  • by Brian Beers
  • Tue, 08/16/2016 - 14:06
  • 3 comments

I was reading through the ship adventures section. How does someone get enough wealth to earn Gold Drives a Man to Dream? You need to sell 10 wealth of cargo in one voyage, but as far as I can figure out, the max you can get at once is 6. 2 cargo, 2 port, 2 for demand. What am I missing?

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Ok, so I'm working on a ship's manifest sheet.  It's going to have most of the major positions represented, space permitting.  For the major positions, I'm including the following details:

  • Name
  • Nationality
  • Personality
  • (Dominant) Trait (No stats, just record the character's highest Trait.  Like, Brawn.  That's it.)

Am I missing anything?  What else would be helpful here?

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